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*008191031s2018 xx jr 1 eng d
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*020 $a978-17-8112-707-0$qheftet
*0243 $a9781781127070
*035 $a(NO-LaBS)11455330(bibid)
*035 $a(NO-OsBAS)150333119
*040 $bnor
*090 $c82$dBRA
*1001 $aBradford, Chris$_28229700
*24510$aVirus$cChris Bradford ; with illustrations by Anders Frang
*260 $aEdinburgh$bBarrington Stoke$c2018
*300 $a121 sider$billustrasjoner$c20 cm
*336 $atekst$0http://rdaregistry.info/termList/RDAContentType/1020$2rdaco
*337 $auformidlet$0http://rdaregistry.info/termList/RDAMediaType/1007$2rdamt
*338 $abind$0http://rdaregistry.info/termList/RDACarrierType/1049$2rdact
*385 $mAldersgruppe$a11-12 år$0https://schema.nb.no/Bibliographic/Values/TG1004$2nortarget
*385 $mAldersgruppe$a13-15 år$0https://schema.nb.no/Bibliographic/Values/TG1005$2nortarget
*385 $mAldersgruppe$a9-10 år$0https://schema.nb.no/Bibliographic/Values/TG1003$2nortarget
*4901 $aVirtual kombat$v2
*5208 $aIn 'Gamer', Scott escaped 'Virtual Kombat' - the all-too-real virtual reality game in which Vince Power risks the lives of street kids for profit. Scott's now on the run and comes across a gang of techno-hackers who share his wish to destroy VK. They've developed a virus that could do the job, but in order to implant it Scott has to re-enter the arena and risk being trapped inside the game forever.
*5218 $aPasser for 9-12 år
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*655 7$aRomaner$0https://id.nb.no/vocabulary/ntsf/258$9nob$2norvok$_42659300
*655 7$aScience fiction$0https://id.nb.no/vocabulary/ntsf/271$9nob$2Bokbasen AS$_42759200
*7001 $aFrang, Anders$eillustratør$4ill$_28229900
*78000$tGamer$w(NO-LaBS)940515(tnr)
*78500$tCyborg$w(NO-LaBS)940513(tnr)
*830 0$aVirtual kombat$v2$_28229800
*85641$amedia.boknett.no$uhttps://media.boknett.no/objects/19/31/150333119/productimage_ORG_fa0050355f84791570d4d4114973a2d7b365c893.jpg$nBokbasen, Oslo$qimage/jpeg
^